use actix_rt::Arbiter; use anyhow::Error; use background_jobs::{ actix::{Spawner, WorkerConfig}, metrics::MetricsStorage, sled::Storage, MaxRetries, UnsendJob as Job, }; use std::{future::Future, pin::Pin, time::Duration}; use tracing::info; use tracing_subscriber::EnvFilter; const DEFAULT_QUEUE: &str = "default"; #[derive(Clone, Debug)] pub struct MyState { pub app_name: String, } #[derive(Clone, Debug, serde::Deserialize, serde::Serialize)] pub struct MyJob { some_usize: usize, other_usize: usize, } #[actix_rt::main] async fn main() -> Result<(), Error> { let env_filter = EnvFilter::try_from_default_env().unwrap_or_else(|_| EnvFilter::new("warn")); // Install the metrics subscriber let stats_handle = background_jobs::metrics::install()?; tracing_subscriber::fmt::fmt() .with_env_filter(env_filter) .init(); // Set up our Storage let db = sled::Config::new().temporary(true).open()?; let storage = MetricsStorage::wrap(Storage::new(db)?); // let storage = Storage::new(ActixTimer); let arbiter = Arbiter::new(); // Configure and start our workers let queue_handle = WorkerConfig::new_in_arbiter(arbiter.handle(), storage, |_| MyState::new("My App")) .register::() .set_worker_count(DEFAULT_QUEUE, 4) .start(); // Queue our jobs for _ in 0..1000 { queue_handle.queue(MyJob::new(0, 0)).await?; } actix_rt::spawn(async move { loop { actix_rt::time::sleep(Duration::from_millis(500)).await; // Get the current stats for the background jobs processor println!("{:?}", stats_handle.get()); } }); // Block on Actix actix_rt::signal::ctrl_c().await?; arbiter.stop(); let _ = arbiter.join(); Ok(()) } impl MyState { pub fn new(app_name: &str) -> Self { MyState { app_name: app_name.to_owned(), } } } impl MyJob { pub fn new(some_usize: usize, other_usize: usize) -> Self { MyJob { some_usize, other_usize, } } } impl Job for MyJob { type State = MyState; type Future = Pin> + 'static>>; type Spawner = Spawner; // The name of the job. It is super important that each job has a unique name, // because otherwise one job will overwrite another job when they're being // registered. const NAME: &'static str = "MyJob"; // The queue that this processor belongs to // // Workers have the option to subscribe to specific queues, so this is important to // determine which worker will call the processor // // Jobs can optionally override the queue they're spawned on const QUEUE: &'static str = DEFAULT_QUEUE; // The number of times background-jobs should try to retry a job before giving up // // Jobs can optionally override this value const MAX_RETRIES: MaxRetries = MaxRetries::Count(1); fn run(self, state: MyState) -> Self::Future { info!("{}: args, {:?}", state.app_name, self); Box::pin(async move { actix_rt::time::sleep(Duration::from_millis(50)).await; Ok(()) }) } }