# magick-rust A somewhat safe Rust interface to the [ImageMagick](http://www.imagemagick.org/) system, in particular, the MagickWand library. Many of the functions in the MagickWand API are still missing, and those that are needed will be gradually added. ## Build and Test Pretty simple for now. ``` $ cargo build $ cargo test ``` ## Example Usage MagickWand has some global state that needs to be initialized prior to using the library, but fortunately Rust makes handling this pretty easy. In the example below, we read in an image from a file and resize it to fit a square of 240 by 240 pixels, then convert the image to JPEG. ``` use magick_rust::{MagickWand, magick_wand_genesis}; use std::sync::{Once, ONCE_INIT}; // Used to make sure MagickWand is initialized exactly once. Note that we // do not bother shutting down, we simply exit when we're done. static START: Once = ONCE_INIT; fn resize() -> Result, &'static str> { START.call_once(|| { magick_wand_genesis(); }); let wand = MagickWand::new(); try!(wand.read_image("kittens.jpg")); wand.fit(240, 240); wand.write_image_blob("jpeg") } ``` ## Generating Bindings To generate the ImageMagick bindings, we use [rust-bindgen](https://github.com/crabtw/rust-bindgen), which reads the C header files and produces a suitable wrapper in Rust. This example is using the [Homebrew](http://brew.sh) installed version of ImageMagick, and the LLVM compiler suite provided in the Command Line Tools from Apple. The only real difference for Mac OS X is the `DYLD_LIBRARY_PATH` that is needed to work around [issue #89](https://github.com/crabtw/rust-bindgen/issues/89) in rust-bindgen. Otherwise, the same basic steps should work on any Rust-supported system. ``` $ git clone https://github.com/crabtw/rust-bindgen.git $ cd rust-bindgen $ cargo build $ echo '#include ' > ~/gen.h $ DYLD_LIBRARY_PATH=/Library/Developer/CommandLineTools/usr/lib \ ./target/debug/bindgen \ `MagickWand-config --cflags` \ -builtins \ -o ~/bindings.rs \ `MagickWand-config --ldflags` \ ~/gen.h ``` Then copy the `~/bindings.rs` file into the `src` directory of this project, and rebuild everything (`cargo clean` and `cargo test`). Hopefully it still works.