activitystreams/activitystreams-types/src/actor/mod.rs

148 lines
3.8 KiB
Rust

/*
* This file is part of ActivityStreams Types.
*
* Copyright © 2018 Riley Trautman
*
* ActivityStreams Types is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ActivityStreams Types is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ActivityStreams Types. If not, see <http://www.gnu.org/licenses/>.
*/
//! Namespace for Actor types
use activitystreams_traits::{Actor, Object};
use object::{properties::ObjectProperties, ObjectExt};
pub mod kind;
use self::kind::*;
/// Describes a software application.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Application {
#[serde(rename = "type")]
kind: ApplicationType,
/// Adds all valid object properties to this struct
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Application {}
impl ObjectExt for Application {
fn props(&self) -> &ObjectProperties {
&self.object_props
}
fn props_mut(&mut self) -> &mut ObjectProperties {
&mut self.object_props
}
}
impl Actor for Application {}
/// Represents a formal or informal collective of Actors.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Group {
#[serde(rename = "type")]
kind: GroupType,
/// Adds all valid object properties to this struct
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Group {}
impl ObjectExt for Group {
fn props(&self) -> &ObjectProperties {
&self.object_props
}
fn props_mut(&mut self) -> &mut ObjectProperties {
&mut self.object_props
}
}
impl Actor for Group {}
/// Represents an organization.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Organization {
#[serde(rename = "type")]
kind: OrganizationType,
/// Adds all valid object properties to this struct
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Organization {}
impl ObjectExt for Organization {
fn props(&self) -> &ObjectProperties {
&self.object_props
}
fn props_mut(&mut self) -> &mut ObjectProperties {
&mut self.object_props
}
}
impl Actor for Organization {}
/// Represents an individual person.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Person {
#[serde(rename = "type")]
kind: PersonType,
/// Adds all valid object properties to this struct
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Person {}
impl ObjectExt for Person {
fn props(&self) -> &ObjectProperties {
&self.object_props
}
fn props_mut(&mut self) -> &mut ObjectProperties {
&mut self.object_props
}
}
impl Actor for Person {}
/// Represents a service of any kind.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Service {
#[serde(rename = "type")]
kind: ServiceType,
/// Adds all valid object properties to this struct
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Service {}
impl ObjectExt for Service {
fn props(&self) -> &ObjectProperties {
&self.object_props
}
fn props_mut(&mut self) -> &mut ObjectProperties {
&mut self.object_props
}
}
impl Actor for Service {}