background-jobs/jobs-core/src/storage.rs

265 lines
8.7 KiB
Rust

use chrono::offset::Utc;
use failure::Fail;
use log::error;
use crate::{JobInfo, NewJobInfo, ReturnJobInfo, Stats};
/// Define a storage backend for jobs
///
/// This crate provides a default implementation in the `memory_storage` module, which is backed by
/// HashMaps and uses counting to assign IDs. If jobs must be persistent across application
/// restarts, look into the [`sled-backed`](https://github.com/spacejam/sled) implementation from
/// the `background-jobs-sled-storage` crate.
pub trait Storage: Clone + Send {
/// The error type used by the storage mechansim.
type Error: Fail;
/// This method generates unique IDs for jobs
fn generate_id(&mut self) -> Result<u64, Self::Error>;
/// This method should store the supplied job
///
/// The supplied job _may already be present_. The implementation should overwrite the stored
/// job with the new job so that future calls to `fetch_job` return the new one.
fn save_job(&mut self, job: JobInfo) -> Result<(), Self::Error>;
/// This method should return the job with the given ID regardless of what state the job is in.
fn fetch_job(&mut self, id: u64) -> Result<Option<JobInfo>, Self::Error>;
/// This should fetch a job ready to be processed from the queue
///
/// If a job is not ready, is currently running, or is not in the requested queue, this method
/// should not return it. If no jobs meet these criteria, this method should return Ok(None)
fn fetch_job_from_queue(&mut self, queue: &str) -> Result<Option<JobInfo>, Self::Error>;
/// This method tells the storage mechanism to mark the given job as being in the provided
/// queue
fn queue_job(&mut self, queue: &str, id: u64) -> Result<(), Self::Error>;
/// This method tells the storage mechanism to mark a given job as running
fn run_job(&mut self, id: u64, runner_id: u64) -> Result<(), Self::Error>;
/// This method tells the storage mechanism to remove the job
///
/// This happens when a job has been completed or has failed too many times
fn delete_job(&mut self, id: u64) -> Result<(), Self::Error>;
/// This method returns the current statistics, or Stats::default() if none exists.
fn get_stats(&self) -> Result<Stats, Self::Error>;
/// This method fetches the existing statistics or Stats::default(), and stores the result of
/// calling `update_stats` on it.
fn update_stats<F>(&mut self, f: F) -> Result<(), Self::Error>
where
F: Fn(Stats) -> Stats;
/// Generate a new job based on the provided NewJobInfo
fn new_job(&mut self, job: NewJobInfo) -> Result<u64, Self::Error> {
let id = self.generate_id()?;
let job = job.with_id(id);
let queue = job.queue().to_owned();
self.save_job(job)?;
self.queue_job(&queue, id)?;
self.update_stats(Stats::new_job)?;
Ok(id)
}
/// Fetch a job that is ready to be executed, marking it as running
fn request_job(&mut self, queue: &str, runner_id: u64) -> Result<Option<JobInfo>, Self::Error> {
match self.fetch_job_from_queue(queue)? {
Some(mut job) => {
if job.is_pending() && job.is_ready(Utc::now()) && job.is_in_queue(queue) {
job.run();
self.run_job(job.id(), runner_id)?;
self.save_job(job.clone())?;
self.update_stats(Stats::run_job)?;
Ok(Some(job))
} else {
error!(
"Not fetching job {}, it is not ready for processing",
job.id()
);
Ok(None)
}
}
None => Ok(None),
}
}
/// "Return" a job to the database, marking it for retry if needed
fn return_job(
&mut self,
ReturnJobInfo { id, result }: ReturnJobInfo,
) -> Result<(), Self::Error> {
if result.is_failure() {
if let Some(mut job) = self.fetch_job(id)? {
if job.needs_retry() {
self.queue_job(job.queue(), id)?;
self.save_job(job)?;
self.update_stats(Stats::retry_job)
} else {
self.delete_job(id)?;
self.update_stats(Stats::fail_job)
}
} else {
Ok(())
}
} else if result.is_missing_processor() {
if let Some(mut job) = self.fetch_job(id)? {
job.pending();
self.queue_job(job.queue(), id)?;
self.save_job(job)?;
self.update_stats(Stats::retry_job)
} else {
Ok(())
}
} else {
self.delete_job(id)?;
self.update_stats(Stats::complete_job)
}
}
}
/// A default, in-memory implementation of a storage mechanism
pub mod memory_storage {
use super::{JobInfo, Stats};
use failure::Fail;
use std::{
collections::HashMap,
fmt,
sync::{Arc, Mutex},
};
#[derive(Clone)]
/// An In-Memory store for jobs
pub struct Storage {
inner: Arc<Mutex<Inner>>,
}
#[derive(Clone)]
struct Inner {
count: u64,
jobs: HashMap<u64, JobInfo>,
queues: HashMap<u64, String>,
worker_ids: HashMap<u64, u64>,
worker_ids_inverse: HashMap<u64, u64>,
stats: Stats,
}
impl Storage {
/// Create a new, empty job store
pub fn new() -> Self {
Storage {
inner: Arc::new(Mutex::new(Inner {
count: 0,
jobs: HashMap::new(),
queues: HashMap::new(),
worker_ids: HashMap::new(),
worker_ids_inverse: HashMap::new(),
stats: Stats::default(),
})),
}
}
}
impl super::Storage for Storage {
type Error = Never;
fn generate_id(&mut self) -> Result<u64, Self::Error> {
let mut inner = self.inner.lock().unwrap();
let id = inner.count;
inner.count = inner.count.wrapping_add(1);
Ok(id)
}
fn save_job(&mut self, job: JobInfo) -> Result<(), Self::Error> {
self.inner.lock().unwrap().jobs.insert(job.id(), job);
Ok(())
}
fn fetch_job(&mut self, id: u64) -> Result<Option<JobInfo>, Self::Error> {
let j = self.inner.lock().unwrap().jobs.get(&id).map(|j| j.clone());
Ok(j)
}
fn fetch_job_from_queue(&mut self, queue: &str) -> Result<Option<JobInfo>, Self::Error> {
let mut inner = self.inner.lock().unwrap();
let j = inner
.queues
.iter()
.filter_map(|(k, v)| {
if v == queue {
inner.jobs.get(k).map(|j| j.clone())
} else {
None
}
})
.next();
if let Some(ref j) = j {
inner.queues.remove(&j.id());
}
Ok(j)
}
fn queue_job(&mut self, queue: &str, id: u64) -> Result<(), Self::Error> {
self.inner
.lock()
.unwrap()
.queues
.insert(id, queue.to_owned());
Ok(())
}
fn run_job(&mut self, id: u64, worker_id: u64) -> Result<(), Self::Error> {
let mut inner = self.inner.lock().unwrap();
inner.worker_ids.insert(id, worker_id);
inner.worker_ids_inverse.insert(worker_id, id);
Ok(())
}
fn delete_job(&mut self, id: u64) -> Result<(), Self::Error> {
let mut inner = self.inner.lock().unwrap();
inner.jobs.remove(&id);
inner.queues.remove(&id);
if let Some(worker_id) = inner.worker_ids.remove(&id) {
inner.worker_ids_inverse.remove(&worker_id);
}
Ok(())
}
fn get_stats(&self) -> Result<Stats, Self::Error> {
Ok(self.inner.lock().unwrap().stats.clone())
}
fn update_stats<F>(&mut self, f: F) -> Result<(), Self::Error>
where
F: Fn(Stats) -> Stats,
{
let mut inner = self.inner.lock().unwrap();
inner.stats = (f)(inner.stats.clone());
Ok(())
}
}
#[derive(Clone, Debug, Fail)]
/// An error that is impossible to create
pub enum Never {}
impl fmt::Display for Never {
fn fmt(&self, _: &mut fmt::Formatter) -> fmt::Result {
match *self {}
}
}
}