obws/README.md

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# OBWS - The obws (obvious) remote control library for OBS
[![Build Status][build-img]][build-url]
[![Repository][crates-img]][crates-url]
[![Documentation][doc-img]][doc-url]
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[![Code Coverage][cover-img]][cover-url]
[build-img]: https://img.shields.io/github/workflow/status/dnaka91/obws/CI/main?style=for-the-badge
[build-url]: https://github.com/dnaka91/obws/actions?query=workflow%3ACI
[crates-img]: https://img.shields.io/crates/v/obws?style=for-the-badge
[crates-url]: https://crates.io/crates/obws
[doc-img]: https://img.shields.io/badge/docs.rs-obws-4d76ae?style=for-the-badge
[doc-url]: https://docs.rs/obws
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[cover-img]: https://img.shields.io/codecov/c/gh/dnaka91/obws?style=for-the-badge
[cover-url]: https://codecov.io/gh/dnaka91/obws
Remote control OBS with the [obs-websocket] plugin from Rust 🦀.
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[obs-websocket]: https://github.com/Palakis/obs-websocket
## Usage
Add `obws` to your project with `cargo add obws` (needs [cargo-edit]) or add it manually to your
`Cargo.toml`:
```toml
[dependencies]
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obws = "0.7.0"
```
In addition, you will need to use the lastest [tokio](https://tokio.rs) runtime to use this library as it makes heavy use of async/await and is bound to this runtime.
[cargo-edit]: https://github.com/killercup/cargo-edit
### Example
Here we connect to a OBS instance, get some version information and log in to access the whole API
and lastly print out a list of available scenes.
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For more usage instructions see the [docs](https://docs.rs/obws) or check out the
[examples](examples/README.md).
```rust
use anyhow::Result;
use obws::Client;
#[tokio::main]
async fn main() -> Result<()> {
/// Connect to the OBS instance through obs-websocket.
let client = Client::connect("localhost", 4444).await?;
/// Get and print out version information of OBS and obs-websocket.
let version = client.general().get_version().await?;
println!("{:#?}", version);
/// Optionally log-in (if enabled in obs-websocket) to allow other APIs and receive events.
client.login(Some("password")).await?;
/// Get a list of available scenes and print them out.
let scene_list = client.scenes().get_scene_list().await?;
println!("{:#?}", scene_list);
Ok(())
}
```
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## License
This project is licensed under [MIT License](LICENSE) (or <http://opensource.org/licenses/MIT>).